Updates have been thin on the ground here recently which is likely to continue for a while. I tend to be all or nothing with most things and my enthusiasm for blogging has been waning recently. I had thought about taking a complete hiatus but I’ll just reduce posting to as and when I feel the urge instead. The main distractions are work and a huge backlog of games crying out for my attention.
Having offered far too much money for her Kickstarter, I’ve been playing Jane Jensen’s Gray Matter most of the last week which I’m seriously enjoying. I’m a sucker for point and clicks and this is a about as traditional as it gets, with the sort of involving storyline I would expect from Jensen. When I get that finished, I have near enough the entire catalog of Legend sat on a shelf unplayed which I intend to make a start on.
That isn’t going to leave much time for this site but I’ll fit in some posts and the occasional Origin game somewhere. Today I have the last couple of items in a folder of press releases I’ve been slowly working through. They aren’t the pick of the crop but getting them on here does mean I can finally tidy the folder away. The first of these is a concise 1 page introduction to Origin circa 1988. This describes the company goals, foundations and gives short descriptions of the newest games at the time. It contradicts the official book of Ultima claiming that the move away from Sierra was to achieve greater creative control rather than being due to the poor royalties received on ports but I’m sure there were plenty of factors:-
The second scan is a press release for Quest For Clues II from August 1st 1989. This appears to be a test run as it’s not on the usual headed paper and would probably have had a further product spec. on the back.