Challenge Personal Computer AVG & RPG 2 (Includes Ultima 3 Guide)

This wasn’t the planned post for today but I’ve been forced to improvise. In what we misleadingly call a British Summer, my cellar was flooded a couple of weeks back which meant my electric meter ended up submerged. Apart from the display on the meter not working, this hadn’t been causing me any problems until yesterday when the guys replacing the cut-out did half a job and then buggered off leaving me without any power. Aside from not being able to scan anything, I’ve entirely missed out on some “virtuous things” I could have been doing last night, which I’m more than a little peeved about.

PCAVGCover

Since I’m now left sat around all day with no power waiting for someone to turn up and fit a new meter, I may as well do something with the time before my phone battery runs out. So to finally get on topic, Natreg was kind enough to send me a scan of a Japanese hint book last week. I’ve no idea of the source but among plenty of other games it includes a guide to Ultima 3, which more than warrants it a place on here. It covers one of the computer versions rather than the Famicom.

It’s not as colourful as the standalone guides although it does have one unusual feature in the form of sheet music for some of the games in a section near the back. This doesn’t include Ultima 3 I’m sorry to say. If it had you would have been suffering my attempts to play it on the guitar at this point.

I’ve put the scans into a pdf which can be downloaded here.

Ultima 3 – Perfect Solution (Japanese Hint book)

This was the first Japanese guide to Ultima 3 on the Famicom being published in October 1987 by Ponica/Fusousha:-

Ultima 3 - Perfect Solution

The presentation is very similar to the Perfect Solution Technique guide from yesterday with plenty of original art. This guide was slightly cheaper, and apparently came with a glossy map (which I don’t have). It’s all equally unintelligible, at least to me, but a scanned copy is now available in the downloads.

I’m not done with Japanese Ultima 3 guides yet, so expect another tomorrow.

Ultima 3 – Perfect Solution Technique (Japanese Hint Book)

Anyone who has ever browsed through the Ultima Ultimate Collector’s Guide won’t fail to have noticed the amount of Ultima memorabilia that came out of Japan. I don’t have any ambitions to try and track all of this down but I have been picking bits up as and when I see them cheap.

One thing that wasn’t in short supply for the Japanese Ultima fan was books, with plenty of Ultima games having numerous guides, novels, mangas, etc. I thought I’d scan some of these in for posterity starting with this:-

Ultima 3 - Perfect Solution Technique

Thanks to the Collectors Guide, I can tell you that this is the Ultima 3 – Perfect Solution Technique hint book, published in 1987 by Tokuma Communications. It’s a small paperback with a glossy cover sheet and covers the Famicom version of the game. Since I can’t understand a word of it, I can’t say much else other than it’s in colour throughout and there are loads of pictures along with all the maps you would expect. These little paperbacks aren’t the easiest to scan in but it’s now available in the downloads for anyone who wants a look.

3DO CH Flightstick Pro – First Impressions

Retro goodness

My “new” joystick for the 3DO arrived a couple of days back completing my 3DO setup (with Vectrex accessory) and I’m fresh from trying it out on the only 2 3DO games that matter, Super Wing Commander and Wing Commander 3. It has to be said that I’ve only played the one mission on SWC and fooled around in the simulator a little on WC3 so this is only my initial thoughts.

A few words on the hardware first. It’s a fully analog stick based on a PC version of the same joystick that had been around for some years as I recall. The first PC joystick I ever bought was it’s smaller non-pro brother which only had the 2 fire buttons and no 4-way hat switch. This 3DO version also has four buttons on the base.

It uses a 2 drum system to allow the stick to move on the x and y-axis and while it’s comfortable enough to use, I can’t say that I’m exactly unaware of the independent nature of these drums and it’s easier to move along one axis than two. Moving across the center position, the stick almost clicks into place and it’s far from smooth as a result. The stick also has a rectangular field of movement rather than circular which is a little odd when you get to a corner. I’ve got a similar vintage Thrustmaster joystick I use with my DOS PC which is in another league to this one in terms of feel, at least for combat flight sims like this.

Having said all that it’s still quite a nice stick for the time and the build quality must be great because it still tracks perfectly despite being 15 years old. I had some doubts about buying one of these second-hand but I needn’t have worried.

Onto the games, starting with Super Wing Commander. This boasts support for extended joysticks on the cover and while it doesn’t always work smoothly with the flightstick, it’s a giant improvement. There are some quirks such as moving around the ship between missions requires use of the POV hat rather than the stick. Steering around in flight thankfully works using the stick as you would expect.

Using the original 3DO controller it was possible to apply a slow or fast modifier to steering with the d-pad by holding down the right buttons. Using the flightstick, the game does this for me depending on how much I move the stick, but ultimately I can still only turn at 3 speeds. This isn’t perfect but it’s a whole lot better than the alternative.

Button combinations, as ever with these console ports, take a little getting used to but they work ok with the main commands like missiles and afterburners being in easy reach. The buttons are less to hand than on the original 3DO controller making some combinations tricky. Trying to afterburn and fire a missile at the same time requires either two thumbs or a very strange grip on the joystick. The buttons at the right side of the stick aren’t exactly in easy reach for a right-handed player either when they are needed.

WC3 offers better support with much smoother steering and slightly improved use made of the extra buttons. It’s still not quite what I would expect with the view hat not used for changing view, but I suppose there are more useful things that can be done with it when you have this few buttons to work with. Neither game makes use of the throttle wheel which is a big disappointment.

These sticks aren’t exactly common but won’t break the bank when you do find one. The flightstick pro might not be the best joystick I’ve ever used but despite the shortcomings it’s the only way I’d want to play either of these games on the 3DO.

Wing Commander 3 – 3DO Magazine Advert Separates

Real life has been getting in the way of me posting anything on here for a while but I’ve made the time for a brief return. I’ve recently bought myself a CH flightstick for my 3DO, which means I’ll finally be able to play Wing Commander 3 3DO and give Super Wing Commander another go with the right controller. Both of those will have to wait but it appeared to be the occasion to parade this particular item which is a set of negatives dated 11/12/94 for a full page Wing Commander 3 3DO advert:-

Wing Commander 3DO Advert Seps Envelope Wing Commander 3DO Advert Seps

The sticker on the front proclaims these to be “bad seps!!!” but I wasn’t going to let it put me off having a go at combining them into one image. They are a little too large for my scanner but the relevant part in the middle of each negative just about fit. 10 minutes of photoshopping later I produced this:-

Wing Commander 3 - 3DO Advert (From dodgy seps)

It turned out that the fault on the seps is not exactly significant but still very apparent. I’d have been more concerned about the claim of being the first 3DO interactive movie which is highly dubious given that this didn’t come out until 1995 and the 3DO had already seen games like Mad Dog McCree and Hell – A Cyberpunk Thriller (not to mention the infamous Plumbers Don’t Wear Ties).